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VoiceGroup
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voicegroup.mak
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2001-10-08
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11KB
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393 lines
# Microsoft Developer Studio Generated NMAKE File, Based on voicegroup.dsp
!IF "$(CFG)" == ""
CFG=VoiceGroup - Win32 Debug Unicode
!MESSAGE No configuration specified. Defaulting to VoiceGroup - Win32 Debug Unicode.
!ENDIF
!IF "$(CFG)" != "VoiceGroup - Win32 Release" && "$(CFG)" != "VoiceGroup - Win32 Debug" && "$(CFG)" != "VoiceGroup - Win32 Debug Unicode" && "$(CFG)" != "VoiceGroup - Win32 Release Unicode"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "voicegroup.mak" CFG="VoiceGroup - Win32 Debug Unicode"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "VoiceGroup - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "VoiceGroup - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "VoiceGroup - Win32 Debug Unicode" (based on "Win32 (x86) Application")
!MESSAGE "VoiceGroup - Win32 Release Unicode" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "VoiceGroup - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
ALL : "$(OUTDIR)\voicegroup.exe"
CLEAN :
-@erase "$(INTDIR)\dxutil.obj"
-@erase "$(INTDIR)\NetConnect.obj"
-@erase "$(INTDIR)\NetVoice.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\VoiceGroup.obj"
-@erase "$(INTDIR)\VoiceGroup.res"
-@erase "$(OUTDIR)\voicegroup.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "..\..\common\include" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN32" /D "_WIN32_DCOM" /Fp"$(INTDIR)\voicegroup.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\VoiceGroup.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\voicegroup.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=dplay.lib comctl32.lib dxguid.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib oleaut32.lib odbc32.lib odbccp32.lib dxerr8.lib winmm.lib kernel32.lib user32.lib ole32.lib uuid.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\voicegroup.pdb" /machine:I386 /out:"$(OUTDIR)\voicegroup.exe" /stack:0x10000,0x10000
LINK32_OBJS= \
"$(INTDIR)\VoiceGroup.obj" \
"$(INTDIR)\dxutil.obj" \
"$(INTDIR)\NetConnect.obj" \
"$(INTDIR)\NetVoice.obj" \
"$(INTDIR)\VoiceGroup.res"
"$(OUTDIR)\voicegroup.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "VoiceGroup - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
ALL : "$(OUTDIR)\voicegroup.exe"
CLEAN :
-@erase "$(INTDIR)\dxutil.obj"
-@erase "$(INTDIR)\NetConnect.obj"
-@erase "$(INTDIR)\NetVoice.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(INTDIR)\VoiceGroup.obj"
-@erase "$(INTDIR)\VoiceGroup.res"
-@erase "$(OUTDIR)\voicegroup.exe"
-@erase "$(OUTDIR)\voicegroup.ilk"
-@erase "$(OUTDIR)\voicegroup.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\common\include" /D "_WINDOWS" /D "_DEBUG" /D "WIN32" /D "_WIN32_DCOM" /Fp"$(INTDIR)\voicegroup.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\VoiceGroup.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\voicegroup.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=dplay.lib comctl32.lib dxguid.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib oleaut32.lib odbc32.lib odbccp32.lib dxerr8.lib winmm.lib kernel32.lib user32.lib ole32.lib uuid.lib /nologo /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\voicegroup.pdb" /debug /machine:I386 /nodefaultlib:"LIBC" /out:"$(OUTDIR)\voicegroup.exe" /pdbtype:sept /stack:0x10000,0x10000
LINK32_OBJS= \
"$(INTDIR)\VoiceGroup.obj" \
"$(INTDIR)\dxutil.obj" \
"$(INTDIR)\NetConnect.obj" \
"$(INTDIR)\NetVoice.obj" \
"$(INTDIR)\VoiceGroup.res"
"$(OUTDIR)\voicegroup.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "VoiceGroup - Win32 Debug Unicode"
OUTDIR=.\Win32_Debug_Unicode
INTDIR=.\Win32_Debug_Unicode
# Begin Custom Macros
OutDir=.\Win32_Debug_Unicode
# End Custom Macros
ALL : "$(OUTDIR)\voicegroup.exe"
CLEAN :
-@erase "$(INTDIR)\dxutil.obj"
-@erase "$(INTDIR)\NetConnect.obj"
-@erase "$(INTDIR)\NetVoice.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(INTDIR)\VoiceGroup.obj"
-@erase "$(INTDIR)\VoiceGroup.res"
-@erase "$(OUTDIR)\voicegroup.exe"
-@erase "$(OUTDIR)\voicegroup.ilk"
-@erase "$(OUTDIR)\voicegroup.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\common\include" /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /D "_WIN32_DCOM" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\voicegroup.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\VoiceGroup.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\voicegroup.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=dplay.lib comctl32.lib dxguid.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib oleaut32.lib odbc32.lib odbccp32.lib dxerr8.lib winmm.lib kernel32.lib user32.lib ole32.lib uuid.lib /nologo /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\voicegroup.pdb" /debug /machine:I386 /nodefaultlib:"LIBC" /out:"$(OUTDIR)\voicegroup.exe" /pdbtype:sept /stack:0x10000,0x10000
LINK32_OBJS= \
"$(INTDIR)\VoiceGroup.obj" \
"$(INTDIR)\dxutil.obj" \
"$(INTDIR)\NetConnect.obj" \
"$(INTDIR)\NetVoice.obj" \
"$(INTDIR)\VoiceGroup.res"
"$(OUTDIR)\voicegroup.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "VoiceGroup - Win32 Release Unicode"
OUTDIR=.\Win32_Release_Unicode
INTDIR=.\Win32_Release_Unicode
# Begin Custom Macros
OutDir=.\Win32_Release_Unicode
# End Custom Macros
ALL : "$(OUTDIR)\voicegroup.exe"
CLEAN :
-@erase "$(INTDIR)\dxutil.obj"
-@erase "$(INTDIR)\NetConnect.obj"
-@erase "$(INTDIR)\NetVoice.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\VoiceGroup.obj"
-@erase "$(INTDIR)\VoiceGroup.res"
-@erase "$(OUTDIR)\voicegroup.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "..\..\common\include" /D "NDEBUG" /D "_MBCS" /D "_WINDOWS" /D "WIN32" /D "_WIN32_DCOM" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\voicegroup.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\VoiceGroup.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\voicegroup.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=dplay.lib comctl32.lib dxguid.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib oleaut32.lib odbc32.lib odbccp32.lib dxerr8.lib winmm.lib kernel32.lib user32.lib ole32.lib uuid.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\voicegroup.pdb" /machine:I386 /out:"$(OUTDIR)\voicegroup.exe" /stack:0x10000,0x10000
LINK32_OBJS= \
"$(INTDIR)\VoiceGroup.obj" \
"$(INTDIR)\dxutil.obj" \
"$(INTDIR)\NetConnect.obj" \
"$(INTDIR)\NetVoice.obj" \
"$(INTDIR)\VoiceGroup.res"
"$(OUTDIR)\voicegroup.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("voicegroup.dep")
!INCLUDE "voicegroup.dep"
!ELSE
!MESSAGE Warning: cannot find "voicegroup.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "VoiceGroup - Win32 Release" || "$(CFG)" == "VoiceGroup - Win32 Debug" || "$(CFG)" == "VoiceGroup - Win32 Debug Unicode" || "$(CFG)" == "VoiceGroup - Win32 Release Unicode"
SOURCE=.\VoiceGroup.cpp
"$(INTDIR)\VoiceGroup.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\VoiceGroup.rc
"$(INTDIR)\VoiceGroup.res" : $(SOURCE) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
SOURCE=..\..\common\src\dxutil.cpp
"$(INTDIR)\dxutil.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\common\src\NetConnect.cpp
"$(INTDIR)\NetConnect.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\common\src\NetVoice.cpp
"$(INTDIR)\NetVoice.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF